setThrottleRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
| TKOH | | TKOH | ||
|gr1= RTD | |gr1= RTD | ||
|1.00 | |1.00 | ||
| Set the throttle for the given engine(s) of a helicopter. | | Set the throttle for the given engine(s) of a helicopter. | ||
Line 17: | Line 17: | ||
* throttle 0: fully closed | * throttle 0: fully closed | ||
* throttle ~0.15: average flight idle | * throttle ~0.15: average flight idle | ||
* throttle 1: full | * throttle 1: full | ||
| helicopterRTD '''setThrottleRTD''' [value, engineIndex] | | helicopterRTD '''setThrottleRTD''' [value, engineIndex] | ||
|p1= helicopterRTD : [[ObjectRTD]] - helicopter | |p1= helicopterRTD : [[ObjectRTD]] - helicopter | ||
|p2= value : [[Number]] - throttle level | |p2= value : [[Number]] - throttle level | ||
|p3= engineIndex : [[Number]] - engine index | |p3= engineIndex : [[Number]] - engine index | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[vehicle]] [[player]] setThrottleRTD [0.5, 1];</code> | |x1= <code>[[vehicle]] [[player]] setThrottleRTD [0.5, 1];</code> | ||
| [[throttleRTD]] | | [[throttleRTD]] | ||
}} | }} |
Revision as of 11:12, 18 January 2021
Description
- Description:
- Set the throttle for the given engine(s) of a helicopter.
- engine index 0: engine #1
- engine index 1: engine #2
- engine index 2: engine #3
- engine index -1: all engines
- throttle 0: fully closed
- throttle ~0.15: average flight idle
- throttle 1: full
- Groups:
- RTD
Syntax
- Syntax:
- helicopterRTD setThrottleRTD [value, engineIndex]
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- value : Number - throttle level
- engineIndex : Number - engine index
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- throttleRTD
Notes
-
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