setToneMapping: Difference between revisions
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{{Command | {{Command | ||
| arma2oa | | arma2oa | ||
|1.62 | |1.62 | ||
|gr1= System | |gr1= System | ||
| Applies a specific tone mapping to the game.<br><br> | | Applies a specific tone mapping to the game.<br><br> | ||
{{Feature|arma3|This command is not present in Arma 3.}} | {{Feature|arma3|This command is not present in Arma 3.}} | ||
| '''setToneMapping''' toneName | | '''setToneMapping''' toneName | ||
|p1= toneName: [[String]] - where string is effect name - defaults are ''Arma'', ''Filmic'' and ''Reinhard''. They can be edited with [[setToneMappingParams]] command | |p1= toneName: [[String]] - where string is effect name - defaults are ''Arma'', ''Filmic'' and ''Reinhard''. They can be edited with [[setToneMappingParams]] command | ||
| Nothing | | Nothing | ||
|x1= <code>setToneMapping "Filmic"</code> | |x1= <code>setToneMapping "Filmic"</code> | ||
| [[setToneMappingParams]], [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]] | | [[setToneMappingParams]], [[ppEffectAdjust]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectCreate]], [[ppEffectDestroy]], [[Post process effects]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:12, 18 January 2021
Description
- Description:
- Applies a specific tone mapping to the game.
- Groups:
- System
Syntax
- Syntax:
- setToneMapping toneName
- Parameters:
- toneName: String - where string is effect name - defaults are Arma, Filmic and Reinhard. They can be edited with setToneMappingParams command
- Return Value:
- Nothing
Examples
- Example 1:
setToneMapping "Filmic"
Additional Information
- See also:
- setToneMappingParamsppEffectAdjustppEffectCommitppEffectCommittedppEffectCreateppEffectDestroyPost process effects
Notes
-
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