About – Bohemia Interactive Community
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==About the Community== | ==About the Community== | ||
Bohemia Interactive Wiki Community (Biki) is the up to date knowledge base related to projects of Bohemia Interactive. It's always work in progress and it's vital that all members of the community contribute to it. | '''Bohemia Interactive Wiki Community (Biki)''' is the up to date knowledge base related to projects of Bohemia Interactive. It's always work in progress and it's vital that all members of the community contribute to it. | ||
==About Bohemia Interactive== | ==About Bohemia Interactive== | ||
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Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software including the research of proprietary advanced real time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments. | Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software including the research of proprietary advanced real time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments. | ||
In 2001, Bohemia Interactive finished the development of Operation Flashpoint. The debut game by Bohemia Interactive, published by Codemasters, became the No. 1 bestselling PC game around the world and has won many international accolades including Game of The Year and Best Action Game. | In 2001, Bohemia Interactive finished the development of '''[[:Category:Operation_Flashpoint|Operation Flashpoint]]'''. The debut game by Bohemia Interactive, published by Codemasters, became the No. 1 bestselling PC game around the world and has won many international accolades including Game of The Year and Best Action Game. | ||
Over 1.2 million copies of Operation Flashpoint have been sold since its release. | Over 1.2 million copies of Operation Flashpoint have been sold since its release. | ||
In December 2001, Bohemia Interactive’s newly formed Australian studio started development of the special military training simulation program VBS1 in cooperation with U.S. based Coalescent Technologies. VBS1 is already being used as a training tool by the U. S. Marine Corps., | In December 2001, Bohemia Interactive’s newly formed [[BIA|Australian studio]] started development of the special military training simulation program '''[[:Category:Virtual_Battlespace|Virtual Battlespace 1 (VBS1)]]''' in cooperation with U.S. based Coalescent Technologies. VBS1 is already being used as a training tool by the U. S. Marine Corps., U. S. National Guard, Australian Defense Forces and other military organizations. Another military program based on Operation Flashpoint is [http://ambush.darwars.net/ DARWARS Ambush!] and it was created by BBN. | ||
Operation Flashpoint: Resistance was released in 2002 to expand the game and Bohemia Interactive kept releasing official upgrades to Operation Flashpoint until 2005. | '''[[Operation_Flashpoint:_Resistance_Introduction|Operation Flashpoint: Resistance]]''' was released in 2002 to expand the game and Bohemia Interactive kept releasing official upgrades to Operation Flashpoint until 2005. | ||
In November 2005, first console game from Bohemia Interactive, Operation Flashpoint: Elite for Xbox, was released. | In November 2005, first console game from Bohemia Interactive, '''[[:Category:Operation_Flashpoint:_Elite|Operation Flashpoint: Elite]]''' for Xbox, was released. | ||
Bohemia Interactive currently works on Armed Assault and VBS2 that are scheduled to release in 2006. | Bohemia Interactive currently works on '''[[:Category:Armed_Assault|Armed Assault]]''' and '''VBS2''' that are scheduled to release in 2006. | ||
The research and development team of Bohemia Interactive is located at studios in the Czech Republic and Australia. | The research and development team of Bohemia Interactive is located at studios in the Czech Republic and Australia. |
Revision as of 15:55, 7 October 2006
About the Community
Bohemia Interactive Wiki Community (Biki) is the up to date knowledge base related to projects of Bohemia Interactive. It's always work in progress and it's vital that all members of the community contribute to it.
About Bohemia Interactive
Bohemia Interactive is an independent game development company, with studios in Czech Republic and Australia, founded in 1999, that focuses on developing state of the art computer entertainment software and the research of advanced graphics, artificial intelligence and physical simulation technologies for real-time interactive environments. Company’s debut release, Operation Flashpoint for personal computers, has won universal acclaim for its realism of simulating military conflict situations, even to the extent where the game's technology has been adapted for real soldiers to use as a special combat training application Virtual Battlespace that’s used by various military organizations worldwide. Company has been awarded Best PC Game Developer of the year 2001 Award and Rookie Studio of the Year Award at GDC 2002. For more information about the company visit BohemiaInteractive.com
More detailed information
Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software including the research of proprietary advanced real time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments.
In 2001, Bohemia Interactive finished the development of Operation Flashpoint. The debut game by Bohemia Interactive, published by Codemasters, became the No. 1 bestselling PC game around the world and has won many international accolades including Game of The Year and Best Action Game.
Over 1.2 million copies of Operation Flashpoint have been sold since its release.
In December 2001, Bohemia Interactive’s newly formed Australian studio started development of the special military training simulation program Virtual Battlespace 1 (VBS1) in cooperation with U.S. based Coalescent Technologies. VBS1 is already being used as a training tool by the U. S. Marine Corps., U. S. National Guard, Australian Defense Forces and other military organizations. Another military program based on Operation Flashpoint is DARWARS Ambush! and it was created by BBN.
Operation Flashpoint: Resistance was released in 2002 to expand the game and Bohemia Interactive kept releasing official upgrades to Operation Flashpoint until 2005.
In November 2005, first console game from Bohemia Interactive, Operation Flashpoint: Elite for Xbox, was released.
Bohemia Interactive currently works on Armed Assault and VBS2 that are scheduled to release in 2006.
The research and development team of Bohemia Interactive is located at studios in the Czech Republic and Australia.
Bohemia Interactive won the Best PC Game Developer of the year 2001 award at London’s ECTS exhibition and Rookie Studio of the Year award at GDC 2002.