camSetTarget: Difference between revisions

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(+ Alternative syntax)
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| Set the target object or position where the given camera should point at.Needs the call of [[camCommit]] to be conducted. |= Description
| Set the target object or position where the given camera should point at. Needs the call of [[camCommit]] to be conducted. |= Description
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| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
|s2= camera '''camSetTarget''' position |= Alternative Syntax
|p21= camera: [[Object]] - object of type "camera" |= Parameter 1
|p22= position: [[Position3D]] - target location |= Parameter 2
|r2= [[Nothing]] |= Return value
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|x1= <pre>_cam camSetTarget _jeep
|x1= <code>_camera camSetTarget [[player]]</code> |= Example 1
_cam camSetTarget [2540,1503,26]</pre> |= Example 1
|x2= <code>_camera camSetTarget [2540,1503,26]</code> |= Example 2
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Revision as of 11:28, 8 October 2006

Hover & click on the images for description

Description

Description:
Set the target object or position where the given camera should point at. Needs the call of camCommit to be conducted.
Groups:
Uncategorised

Syntax

Syntax:
camera camSetTarget target
Parameters:
camera: Object - object of type "camera"
target: Object - target location
Return Value:
Nothing

Alternative Syntax

Syntax:
camera camSetTarget position
Parameters:
camera: Object - object of type "camera"
position: Position3D - target location
Return Value:
Nothing

Examples

Example 1:
_camera camSetTarget player
Example 2:
_camera camSetTarget [2540,1503,26]

Additional Information

See also:
See also needed

Notes

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Notes

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