setWaypointBehaviour: Difference between revisions
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| Switches the unit behaviour when the waypoint becomes active. Possible values are: "UNCHANGED", "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH". |= Description | | Switches the unit behaviour when the waypoint becomes active. | ||
Possible values are: "UNCHANGED", "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH". |= Description | |||
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Revision as of 17:48, 11 October 2006
Description
- Description:
- Switches the unit behaviour when the waypoint becomes active. Possible values are: "UNCHANGED", "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".
- Groups:
- Uncategorised
Syntax
- Syntax:
- waypoint setWaypointBehaviour mode
- Parameters:
- waypoint: Array
- mode: String
- Return Value:
- Nothing
Examples
- Example 1:
[grp, 2] setWaypointBehaviour "AWARE"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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