forEachMember: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") |
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| [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[forEachMemberTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMemberAgent]] | | [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[forEachMemberTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMemberAgent]] | ||
}} | }} | ||
Revision as of 15:33, 18 January 2021
Description
- Description:
- Executes the given command recursively for both teams and agents that are members of the given team. For teams only use forEachMemberTeam. For agents only use forEachMemberAgent.
- Groups:
- Program Flow
Syntax
- Syntax:
- command forEachMember team
- Parameters:
- command: Code
- team: Team Member
- Return Value:
- Nothing
Examples
- Example 1:
(example)
Additional Information
- See also:
- addTeamMembercreateTeamdeleteTeamforEachMemberTeamremoveTeamMemberteamMemberteamNameteamsteamTypeforEachMemberAgent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note