loadVest: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[load]], [[loadAbs]], [[loadBackpack]], [[loadUniform]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]]
| [[load]], [[loadAbs]], [[loadBackpack]], [[loadUniform]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]]


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}}
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Revision as of 15:44, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns current percentage of mass from items stored in a vest relative to the maximum capacity of the vest.
It is equivalent to this formula: _loadVest = massOfAllItemsInVest / getContainerMaxLoad vest player;
Groups:
Unit Inventory

Syntax

Syntax:
loadVest unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
_weight = loadVest player

Additional Information

See also:
loadloadAbsloadBackpackloadUniformgetMassweightRTDgetContainerMaxLoad

Notes

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