addCuratorEditingArea: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
||
Line 22: | Line 22: | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code> | |x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code> | ||
| [[Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]] | | [[Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]] |
Revision as of 17:05, 18 January 2021
Description
- Description:
- Adds or changes curator edit area (depends on if ID is already used).
- Groups:
- Curator
Syntax
- Syntax:
- curatorObj addCuratorEditingArea [editAreaID,position,radius]
- Parameters:
- [editAreaID,position,radius]: Array
- curatorObj: Object - Curator module.
- editAreaID: Number
- position: Position
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
myCurator addCuratorEditingArea [4, position player, 1000];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note