addHandgunItem: Difference between revisions

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|x1= <code> [[player]] [[addHandgunItem]] "muzzle_snds_L";
|x1= <code> [[player]] [[addHandgunItem]] "muzzle_snds_L";
</code>
</code>


|  [[addWeaponItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[addPrimaryWeaponItem]], [[addSecondaryWeaponItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]]
|  [[addWeaponItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[addPrimaryWeaponItem]], [[addSecondaryWeaponItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]]

Revision as of 17:06, 18 January 2021

Hover & click on the images for description

Description

Description:
Adds weapon item, including magazine, directly to the handgunWeapon. This is used for infantry weapons.
Groups:
Unit Inventory

Syntax

Syntax:
unit addHandgunItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
player addHandgunItem "muzzle_snds_L";

Additional Information

See also:
addWeaponItemremoveHandgunItemremoveAllHandgunItemsaddPrimaryWeaponItemaddSecondaryWeaponItemaddBinocularItemweaponsItemshandgunItemsprimaryWeaponItemssecondaryWeaponItemsbinocularItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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