addUniform: Difference between revisions

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| [[Nothing]]
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|x1= <code>_unit [[addUniform]] "U_B_CombatUniform_mcam";
|x1= <code>_unit [[addUniform]] "U_B_CombatUniform_mcam";
</code>
</code>


| [[forceAddUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]]
| [[forceAddUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]]

Revision as of 17:06, 18 January 2021

Hover & click on the images for description

Description

Description:
Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier). To check if uniform is allowed use isUniformAllowed and to force add incompatible uniform use forceAddUniform
Groups:
Unit Inventory

Syntax

Syntax:
unit addUniform type
Parameters:
unit: Object
type: String
Return Value:
Nothing

Examples

Example 1:
_unit addUniform "U_B_CombatUniform_mcam";

Additional Information

See also:
forceAddUniformisUniformAllowedremoveUniformuniform

Notes

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