addUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>_unit [[addUniform]] "U_B_CombatUniform_mcam"; | |x1= <code>_unit [[addUniform]] "U_B_CombatUniform_mcam"; | ||
</code> | </code> | ||
| [[forceAddUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]] | | [[forceAddUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]] |
Revision as of 17:06, 18 January 2021
Description
- Description:
- Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier). To check if uniform is allowed use isUniformAllowed and to force add incompatible uniform use forceAddUniform
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
_unit addUniform "U_B_CombatUniform_mcam";
Additional Information
Notes
-
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