getObjectProxy: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
||
Line 19: | Line 19: | ||
| [[Object]] | | [[Object]] | ||
|x1= <code>([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectProxy]] "_unit_1" | |x1= <code>([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectProxy]] "_unit_1" | ||
// returns the object 'B 1-1-A:1 (Sean Johnson)'</code> | // returns the object 'B 1-1-A:1 (Sean Johnson)'</code> | ||
| [[setObjectProxy]] | | [[setObjectProxy]] |
Revision as of 17:21, 18 January 2021
Description
- Description:
- Return the proxy object associated with the given editor object.
- Groups:
- Game 2 Editor
Syntax
Examples
- Example 1:
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1" // returns the object 'B 1-1-A:1 (Sean Johnson)'
Additional Information
- See also:
- setObjectProxy
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Unknown
- classWorks in BIS RTE only?