weaponLowered: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - " {3,}\|" to " |")
Line 15: Line 15:


| [[Boolean]]
| [[Boolean]]


|x1= <code>isWeaponLowered = [[weaponLowered]] [[player]];</code>
|x1= <code>isWeaponLowered = [[weaponLowered]] [[player]];</code>


| [[stance]], [[unitPos]] [[animationState]]
| [[stance]], [[unitPos]] [[animationState]]

Revision as of 18:09, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns true if given soldier's weapon is lowered.

This command will always return false if player is sprinting, even without a weapon. Alternatively, the weapon raised state could be obtained via animationState command ...slow... vs ...sras...
Groups:
Weapons

Syntax

Syntax:
weaponLowered unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
isWeaponLowered = weaponLowered player;

Additional Information

See also:
stanceunitPos animationState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on November 11, 2016 - 01:13 (UTC)
Pierre MGI
This command seems to work for player only, not for AI.