landAt: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
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|s2= plane [[landAt]] airportObject {{Since|arma3|1.68|y}} | |s2= plane [[landAt]] airportObject {{Since|arma3|1.68|y}} | ||
|p21= plane: [[Object]] | |p21= plane: [[Object]] | ||
|p22= airportObject: [[Object]] | |p22= airportObject: [[Object]] | ||
|r2= [[Nothing]] | |r2= [[Nothing]] |
Revision as of 18:06, 29 January 2021
Description
- Description:
- Description needed
- Groups:
- Unit ControlRoads and Airports
Syntax
- Syntax:
- Syntax needed
- Parameters:
- plane: Object
- id: Number (airport index)
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- plane landAt airportObject Template:Since
- Parameters:
- plane: Object
- airportObject: Object
- Return Value:
- Nothing
Examples
- Example 1:
_plane1 landAt 1;
- Example 2:
_dynamicAirport1 = "DynamicAirport_01_F" createVehicle position player; _plane1 landAt _dynamicAirport1;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on November 8, 2014 - 22:59 (UTC)
- Tankbuster
- In Arma 3 (1.34) landAt only works for fixed-wing aircraft. Rotary-wing craft ignore this command.