setInfoPanel: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{ *codecomment *\| *\/\/ *([^ ]+) *\}\} " to "{{cc|$1}}") |
Lou Montana (talk | contribs) m (revert + fix) |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|1.72 | |version1= 1.72 | ||
|gr1= Custom Panels | |gr1= Custom Panels | ||
| Opens given component or first component of given component type on specified info panel. | |descr= Opens given component or first component of given component type on specified info panel. | ||
| [[setInfoPanel]] [infopanelId, componentClassOrType]; | |s1= [[setInfoPanel]] [infopanelId, componentClassOrType]; | ||
|p1= infoPanelId: [[String]] - info panel classname, or "left" or "right" | |p1= infoPanelId: [[String]] - info panel classname, or "left" or "right" | ||
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|p2= componentClassOrType: [[String]] | |p2= componentClassOrType: [[String]] | ||
| [[Boolean]] - [[true]] if panel was successfully opened, [[false]] otherwise (e.g. opening GPS on player without GPS item or setting panel to vehicle that doesn't have such capability configured) | |r1= [[Boolean]] - [[true]] if panel was successfully opened, [[false]] otherwise (e.g. opening GPS on player without GPS item or setting panel to vehicle that doesn't have such capability configured) | ||
|x1 = <code>{{cc|opens slingload assistant on right panel}}_result = [[setInfoPanel]] ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplayComponent"];</code> | |x1 = <code>{{cc|opens slingload assistant on right panel}}_result = [[setInfoPanel]] ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplayComponent"];</code> | ||
| [[Arma 3 Custom Info]], [[infoPanel]], [[infoPanels]], [[infoPanelComponents]], [[enableInfoPanelComponent]], [[infoPanelComponentEnabled]] | |seealso= [[Arma 3 Custom Info]], [[infoPanel]], [[infoPanels]], [[infoPanelComponents]], [[enableInfoPanelComponent]], [[infoPanelComponentEnabled]] | ||
}} | }} | ||
Revision as of 18:39, 29 January 2021
Description
- Description:
- Opens given component or first component of given component type on specified info panel.
- Groups:
- Custom Panels
Syntax
- Syntax:
- setInfoPanel [infopanelId, componentClassOrType];
- Parameters:
- infoPanelId: String - info panel classname, or "left" or "right"
- componentClassOrType: String
- Return Value:
- Boolean - true if panel was successfully opened, false otherwise (e.g. opening GPS on player without GPS item or setting panel to vehicle that doesn't have such capability configured)
Examples
- Example 1:
// opens slingload assistant on right panel_result = setInfoPanel ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplayComponent"];
Additional Information
- See also:
- Arma 3 Custom InfoinfoPanelinfoPanelsinfoPanelComponentsenableInfoPanelComponentinfoPanelComponentEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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