canAddItemToBackpack: Difference between revisions

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m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ")
m (simplified example)
Line 29: Line 29:
|r2= [[Boolean]]
|r2= [[Boolean]]


|x1= <code>_item = "HandGrenade";
|x1= <code>[[if]] ([[player]] [[canAddItemToBackpack]] "HandGrenade") [[then]] { [[player]] [[addItemToBackpack]] _item } [[else]] { [[hint]] "no room!" };</code>
_fits = [[player]] [[canAddItemToBackpack]] _item;
[[if]] (_fits) [[then]] {
[[player]] [[addItemToBackpack]] _item;
} [[else]] {
[[hint]] "no room!";
};</code>


| [[canAdd]], [[canAddItemToUniform]], [[canAddItemToVest]], [[backpackContainer]], [[firstBackpack]], [[unitBackpack]], [[backpack]], [[backpackCargo]], [[getBackpackCargo]], [[backpackItems]], [[addBackpack]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[removeBackpack]], [[clearBackpackCargo]], [[clearBackpackCargoGlobal]], [[clearAllItemsFromBackpack]], [[loadBackpack]], [[backpackSpaceFor]], [[addItemToBackpack]], [[removeItemFromBackpack]], [[everyBackpack]]
| [[canAdd]], [[canAddItemToUniform]], [[canAddItemToVest]], [[backpackContainer]], [[firstBackpack]], [[unitBackpack]], [[backpack]], [[backpackCargo]], [[getBackpackCargo]], [[backpackItems]], [[addBackpack]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[removeBackpack]], [[clearBackpackCargo]], [[clearBackpackCargoGlobal]], [[clearAllItemsFromBackpack]], [[loadBackpack]], [[backpackSpaceFor]], [[addItemToBackpack]], [[removeItemFromBackpack]], [[everyBackpack]]

Revision as of 14:15, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Containers

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
item: String
Return Value:
Return value needed

Alternative Syntax

Syntax:
unit canAddItemToBackpack [item, count] Template:Since
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
if (player canAddItemToBackpack "HandGrenade") then { player addItemToBackpack _item } else { hint "no room!" };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note