Launcher - Advanced Parameters – Arma 3
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Majority of these parameters is based on [[Arma_3_Startup_Parameters|Arma 3 startup parameters]]. | Majority of these parameters is based on [[Arma_3_Startup_Parameters|Arma 3 startup parameters]]. | ||
==List of parameters== | == List of parameters == | ||
===Advanced=== | === Advanced === | ||
*'''Par''' - Reads startup parameters from a file. | *'''Par''' - Reads startup parameters from a file. | ||
*'''Check Signatures''' - Introduced to provide thorough test of all signatures of all loaded banks at the start game. | *'''Check Signatures''' - Introduced to provide thorough test of all signatures of all loaded banks at the start game. | ||
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*'''World''' - Select a world loaded by default. | *'''World''' - Select a world loaded by default. | ||
*'''Profile Path''' - Location of user-profile folder. | *'''Profile Path''' - Location of user-profile folder. | ||
===Client=== | === Client === | ||
*'''Server IP''' - Server IP to connect to. | *'''Server IP''' - Server IP to connect to. | ||
*'''Server Port''' - Server port to connect to. | *'''Server Port''' - Server port to connect to. | ||
*'''Server Password''' - Server password to connect to. | *'''Server Password''' - Server password to connect to. | ||
*'''Host Session''' - Start a non-dedicated multiplayer host. | *'''Host Session''' - Start a non-dedicated multiplayer host. | ||
===Host=== | === Host === | ||
*'''Server''' - Start as dedicated server. | *'''Server''' - Start as dedicated server. | ||
*'''Server Port''' - Port to have dedicated server listen on. | *'''Server Port''' - Port to have dedicated server listen on. | ||
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*'''BEpath''' - Defines the path to BattlEye. | *'''BEpath''' - Defines the path to BattlEye. | ||
*'''Dedicated Server IP''' - Allows server process to use defined available IP address. | *'''Dedicated Server IP''' - Allows server process to use defined available IP address. | ||
===Author=== | === Author === | ||
*'''Buldozer''' - Starts Buldozer mode. | *'''Buldozer''' - Starts Buldozer mode. | ||
*'''Init Script''' - Runs scripting command once in the main menu. | *'''Init Script''' - Runs scripting command once in the main menu. | ||
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*'''Autotest''' - Loads automatically a series of defined missions and on error writes to a log file. | *'''Autotest''' - Loads automatically a series of defined missions and on error writes to a log file. | ||
*'''Beta''' - Loads the specified beta sub-folders. Separated by semi-colons. | *'''Beta''' - Loads the specified beta sub-folders. Separated by semi-colons. | ||
===Compatibility=== | === Compatibility === | ||
*'''No Context Buffers''' - Turns off multicore use. It slows down rendering but may resolve visual glitches. | *'''No Context Buffers''' - Turns off multicore use. It slows down rendering but may resolve visual glitches. |
Latest revision as of 18:54, 31 January 2021
This page is summary of advanced parameters available in Arma 3 Launcher.
Majority of these parameters is based on Arma 3 startup parameters.
List of parameters
Advanced
- Par - Reads startup parameters from a file.
- Check Signatures - Introduced to provide thorough test of all signatures of all loaded banks at the start game.
- CPU Count - Define number of CPUs/cores available.
- ExThreads - Option to define extra threads.
- File operations - Use a dedicated thread for file operations (enabled when ExThreads is 1 or 3 or 5 or 7).
- Texture loading - Use a dedicated thread for loading textures (enabled when ExThreads is 2 or 3 or 6 or 7).
- Geometry loading - Use a dedicated thread for loading geometry data (enabled when ExThreads is greater than or equal to 4).
- Enable Hyper-Threading - Enables the use of hyper-threading CPU cores which might slightly improve performance in certain scenarios.
- Malloc - Particular allocator to be used.
- MaxMem - Memory allocation limit to number (in MegaBytes).
- MaxVRAM - Defines Video Memory allocation limit to number (in MegaBytes).
- Enable File Patching - Allow unpacked data to be loaded.
- No Logs - Don't store the log.
- World - Select a world loaded by default.
- Profile Path - Location of user-profile folder.
Client
- Server IP - Server IP to connect to.
- Server Port - Server port to connect to.
- Server Password - Server password to connect to.
- Host Session - Start a non-dedicated multiplayer host.
Host
- Server - Start as dedicated server.
- Server Port - Port to have dedicated server listen on.
- PID - File to write the server's PID (process ID) to.
- Ranking File - Generates a ranking file.
- NetLog - Enables multiplayer network traffic logging.
- Cfg - Selects the Server Basic Config file.
- Config - Selects the Server Config File.
- BEpath - Defines the path to BattlEye.
- Dedicated Server IP - Allows server process to use defined available IP address.
Author
- Buldozer - Starts Buldozer mode.
- Init Script - Runs scripting command once in the main menu.
- Do Nothing - Engine closes immediately after detecting this option.
- No Pause - Allow the game running even when its window does not have focus.
- No Sound - Disables sound output.
- No Land - Starts with no world loaded.
- Shows Script Errors - Introduced to show errors in scripts on-screen.
- Autotest - Loads automatically a series of defined missions and on error writes to a log file.
- Beta - Loads the specified beta sub-folders. Separated by semi-colons.
Compatibility
- No Context Buffers - Turns off multicore use. It slows down rendering but may resolve visual glitches.