Addon Editing – ArmA: Armed Assault

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Addon editing consists of a few different domains:


* [[:Category:ArmA:_Addon_Configuration|Writing configs]]
* [[:Category:Scripting_Topics|Writing scripts]]
* [[Modelling|Creating custom models]]
* [[:Category:ArmA:_Texturing|(Re)Texturing models]]
* Creating / obtaining sounds file
* '''Very important''': Testing


==Introduction==
Writing configs is required for almost any addon project.
Only pure file replacement can be done without.
Still the art of config editing is a very rare one.
One of the reasons is the lacking documentation both from BI
and the community. Another one is that the process even
for seasoned and experienced persons is one of lot of
experimenting, tweaking and testing - in other words '''time'''!


introduction to addon editing
For this reason it is essential to have the best test setup
available.


== {{arma1}} Reference Lists ==
This category contains the default packaged [[:Category: ArmA: Armed Assault: Reference Lists| ArmA: Armed Assault: Reference Lists]]. If you are looking for the name of an object or a weapon these are the lists your looking for.




==ArmA Classes==
== Addon Configuration Files ==
This category contains various configuration files for creating addons. Articles such has the various config references, config.cpp, and other helpful information. See [[:Category: ArmA: Addon Configuration]].


This category contains the default packaged [[:Category:ArmA_Classes]]. If you are looking for the name of an object or a weapon these are the lists your looking for.
==Addon Configuration Files==
This category contains various configuration files for creating addons. Articles such has the various cfg references, config.cpp, and other helpful information. See [[:Category:ArmA: Addon Configuration]].
==Tools==


== Tools ==
You will require some applications before you can begin.
You will require some applications before you can begin.


*Pbo utility
* PBO Utility
*Text editor
* Text Editor
*etc
 
 
 
 
 
 


[[Category:ArmA: Addon Editing| ]]
{{GameCategory|arma1|Addon Editing}}

Latest revision as of 19:55, 31 January 2021

Addon editing consists of a few different domains:

Writing configs is required for almost any addon project. Only pure file replacement can be done without. Still the art of config editing is a very rare one. One of the reasons is the lacking documentation both from BI and the community. Another one is that the process even for seasoned and experienced persons is one of lot of experimenting, tweaking and testing - in other words time!

For this reason it is essential to have the best test setup available.

Armed Assault Reference Lists

This category contains the default packaged ArmA: Armed Assault: Reference Lists. If you are looking for the name of an object or a weapon these are the lists your looking for.


Addon Configuration Files

This category contains various configuration files for creating addons. Articles such has the various config references, config.cpp, and other helpful information. See Category: ArmA: Addon Configuration.


Tools

You will require some applications before you can begin.

  • PBO Utility
  • Text Editor