fadeSpeech: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
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|gr1= Sounds | |gr1= Sounds | ||
| Causes a smooth change in the master speech volume. The change duration is given by time, the target volume by volume. The default volume is 1.0. Some of the sounds that play through speech channel are [[Arma_3:_Difficulty_Menu | Tactical Ping]] sounds, [[playSound]] when `isSpeech` argument is [[true]]. | | Causes a smooth change in the master speech volume. The change duration is given by time, the target volume by volume. The default volume is 1.0. Some of the sounds that play through speech channel are [[Arma_3:_Difficulty_Menu | Tactical Ping]] sounds, [[playSound]] when `isSpeech` argument is [[true]] and [[say3d]] when `isSpeech` argument is [[true]]. | ||
| time '''fadeSpeech''' volume | | time '''fadeSpeech''' volume |
Revision as of 01:11, 1 February 2021
Description
- Description:
- Description needed
- Groups:
- Sounds
Syntax
- Syntax:
- Syntax needed
- Parameters:
- time: Number
- volume: Number
- Return Value:
- Return value needed
Examples
- Example 1:
5 fadeSpeech 0.1;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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