setAperture: Difference between revisions
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{{Feature | Informative | If HDR is enabled (it is enabled by default), when [[setAperture]] <tt>value</tt> is used it also forces [[setApertureNew]] to the following values: [<tt>value</tt>, <tt>value</tt>, <tt>value</tt>, 1]. Execute [[setApertureNew]] after [[setAperture]] to override this default mechanic.}} | {{Feature | Informative | If HDR is enabled (it is enabled by default), when [[setAperture]] <tt>value</tt> is used it also forces [[setApertureNew]] to the following values: [<tt>value</tt>, <tt>value</tt>, <tt>value</tt>, 1]. Execute [[setApertureNew]] after [[setAperture]] to override this default mechanic.}} | ||
{{ | {{Feature | important | The aperture is set to default by the engine at the mission start. If you set it before the mission started it will reset like it never happened. Make sure you set it at the right time (see example 2)}} | ||
| '''setAperture''' aperture | | '''setAperture''' aperture |
Revision as of 02:12, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- aperture: Number
- Return Value:
- Return value needed
Examples
- Example 1:
setAperture 0.3;
- Example 2:
[] spawn { waitUntil { time > 0.1 }; setAperture 100 };
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Namikaze
- The aperture value to simulate typical daylight (outdoor) conditions is 50. The aperture value to simulate typical daylight (indoor) conditions is 30. Setting the value to less than 20 will result in a very bright scene, suitable for night conditions. The closer the number is to 0, the more light will be let into the lens, to carry on the aperture metaphor. Different lighting/weather conditions can change the actual indoor and outdoor aperture values. Experiment and test to be sure.