currentZeroing: Difference between revisions
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|x1= <code>[[private]] _zeroing = [[currentZeroing]] [[player]];</code> | |x1= <code>[[private]] _zeroing = [[currentZeroing]] [[player]];</code> | ||
|x2= <code>([[player]] [[currentZeroing]] ["arifle_MX_GL_F", "GL_3GL_F"]) [[params]] ["_zeroingIndex", "_distance"];</code> | |||
|seealso= [[setWeaponZeroing]] | |seealso= [[setWeaponZeroing]] | ||
}} | }} |
Revision as of 15:16, 10 February 2021
Description
- Description:
- Returns zeroing of unit's weapon.
- Groups:
- Weapons
Syntax
- Syntax:
- currentZeroing gunner
- Parameters:
- gunner: Object
- Return Value:
- Number
Alternative Syntax
- Syntax:
- object currentZeroing [weaponClass, muzzleClass] Template:Since
- Parameters:
- object: Object - Unit or vehicle
- weaponClass: String - Class name of weapon
- muzzleClass: String - (Optional, default currently active muzzle or first that is found) - Class name of the muzzle
- Return Value:
- Array in format:
Examples
- Example 1:
private _zeroing = currentZeroing player;
- Example 2:
(player currentZeroing ["arifle_MX_GL_F", "GL_3GL_F"]) params ["_zeroingIndex", "_distance"];
Additional Information
- See also:
- setWeaponZeroing
Notes
-
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