ctRemoveRows: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "")
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|x1= <code>_control [[ctRemoveRows]] [0, 1, 2];</code>
|x1= <code>_control [[ctRemoveRows]] [0, 1, 2];</code>


| [[ctAddRow]], [[ctAddHeader]], [[ctClear]], [[ctCurSel]], [[ctSetCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetValue]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveHeaders]], [[ctSetRowTemplate]], [[ctSetHeaderTemplate]]
|seealso= [[ctAddRow]], [[ctAddHeader]], [[ctClear]], [[ctCurSel]], [[ctSetCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetValue]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveHeaders]], [[ctSetRowTemplate]], [[ctSetHeaderTemplate]]
}}
}}



Revision as of 23:29, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control - Controls Table

Syntax

Syntax:
Syntax needed
Parameters:
ctrl: Control
indices: Number
Return Value:
Return value needed

Examples

Example 1:
_control ctRemoveRows [0, 1, 2];

Additional Information

See also:
ctAddRowctAddHeaderctClearctCurSelctSetCurSelctRowControlsctHeaderControlsctRowCountctHeaderCountctSetValuectValuectSetDatactDatactFindRowHeaderctFindHeaderRowsctRemoveHeadersctSetRowTemplatectSetHeaderTemplate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on January 2, 2021 - 15:05 (UTC)
7erra
If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash.