isLaserOn: Difference between revisions

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m (Text replacement - " *\| *Multiplayer [Aa]rguments *\("local" or "global"\) *= * " to " ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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| [[Boolean]]: True when laser is on, otherwise false
| [[Boolean]]: True when laser is on, otherwise false


| [[enableIRLasers]] [[isIRLaserOn]]
|seealso= [[enableIRLasers]] [[isIRLaserOn]]
}}
}}



Revision as of 23:47, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Weapons

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
Return Value:
Return value needed

Examples

Example 1:
_on = isLaserOn _vehicle;

Additional Information

See also:
enableIRLasers isIRLaserOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note