modelToWorldWorld: Difference between revisions
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m (Text replacement - " {{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}} " to "") |
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|x1= <code>[[player]] [[modelToWorldWorld]] [0,1,0]</code> | |x1= <code>[[player]] [[modelToWorldWorld]] [0,1,0]</code> | ||
| [[modelToWorldVisualWorld]] | |seealso= [[modelToWorldVisualWorld]] | ||
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Revision as of 23:55, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Positions
Syntax
- Syntax:
- Syntax needed
- Parameters:
- obj: Object
- modelPos: Array
- Return Value:
- Return value needed
Examples
- Example 1:
player modelToWorldWorld [0,1,0]
Additional Information
- See also:
- modelToWorldVisualWorld
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 28, 2017 - 22:19 (UTC)
- Killzone Kid
-
This command produces identical result to modelToWorld command used in conjunction with AGLToASL
obj modelToWorldWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorld [1,2,3]); // true