setAperture: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Important( *)\|" to "{{$1Feature$2|$2important$2|") |
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|x2= <code>[] [[spawn]] { [[waitUntil]] { [[time]] > 0.1 }; [[setAperture]] 100 };</code> | |x2= <code>[] [[spawn]] { [[waitUntil]] { [[time]] > 0.1 }; [[setAperture]] 100 };</code> | ||
| [[setApertureNew]] [[apertureParams]] | |seealso= [[setApertureNew]] [[apertureParams]] | ||
}} | }} | ||
Revision as of 00:00, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- aperture: Number
- Return Value:
- Return value needed
Examples
- Example 1:
setAperture 0.3;
- Example 2:
[] spawn { waitUntil { time > 0.1 }; setAperture 100 };
Additional Information
- See also:
- setApertureNew apertureParams
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Namikaze
- The aperture value to simulate typical daylight (outdoor) conditions is 50. The aperture value to simulate typical daylight (indoor) conditions is 30. Setting the value to less than 20 will result in a very bright scene, suitable for night conditions. The closer the number is to 0, the more light will be let into the lens, to carry on the aperture metaphor. Different lighting/weather conditions can change the actual indoor and outdoor aperture values. Experiment and test to be sure.