Bug List – ArmA: Armed Assault Talk

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:Not a bug, but a feature. --[[User:Sniperwolf572|Sniperwolf572]] 18:29, 16 December 2006 (CET)
:Not a bug, but a feature. --[[User:Sniperwolf572|Sniperwolf572]] 18:29, 16 December 2006 (CET)
* AI can see trough the smoke generated by smoke grenades. Doesn't matter if AI has any prior knowledge of player or other unit behind the smoke. ''[1.02]'' -[[User:Sniperwolf572|Sniperwolf572]]
: Not a bug but something BIS commented on in the past. It's a performance issue and same as in OFP. Solution would be  creating a addon that spawns a invisible object witz a view geo --[[User:SniperAndy|SniperAndy]]

Revision as of 08:30, 17 December 2006

Installation issues

  • I don't really know where to put this,people with the German version on a Win XP64 system have the sara.pbo missing after patching v1.02 --SniperAndy

Subsonic (Silenced) Ammunition

Currently, silenced ammo, that is presumed to be subsonic, generates supersonic cracks. Maybe it's a bug, maybe it's a engine limitation. I suggest adding a wish list entry for config boolean isSupersonic, or something like that. Opinions? --Sniperwolf572 22:43, 15 December 2006 (CET)

What about adding a Units and a Weapons section? It would seem appropriate. hoz

Tracked vehicles turning on the spot

Does anyone else have a feeling they are turning too fast on the spot, while not moving? Only tracked vehicles that feels right is M1A1, others just feel too fast, especially T72. --Sniperwolf572 14:14, 16 December 2006 (CET)

Missing Icon

Placing Unit-Empty-Sounds-Music produces error message "Cannot Load Texture - ca\data\data\vlajka.paa --Taggart

Unoccupyable Tower

On island Sahrani, tower at SW corner of GREF FH70 id number 562390 is unoccupyable. Ladder points toward fence and soldiers refuse to go up ladder --Taggart

Items to be Removed

  • No MP network connection after upgrade to 1.02 1.01 was (and is) fine. [1.02]
    Link to Forum Post. - Iron Eddie - update your firewall settings --SniperAndy
  • When swimming a long distance weapons fall off, except pistol happens with squads too [1.0.1. CZ] - MISTA
Not a bug, but a feature. --Sniperwolf572 18:29, 16 December 2006 (CET)
  • AI can see trough the smoke generated by smoke grenades. Doesn't matter if AI has any prior knowledge of player or other unit behind the smoke. [1.02] -Sniperwolf572
Not a bug but something BIS commented on in the past. It's a performance issue and same as in OFP. Solution would be creating a addon that spawns a invisible object witz a view geo --SniperAndy