Bug List – ArmA: Armed Assault Talk
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: Not a bug but something BIS commented on in the past. It's a performance issue and same as in OFP. Solution would be creating a addon that spawns a invisible object witz a view geo --[[User:SniperAndy|SniperAndy]] | : Not a bug but something BIS commented on in the past. It's a performance issue and same as in OFP. Solution would be creating a addon that spawns a invisible object witz a view geo --[[User:SniperAndy|SniperAndy]] | ||
* Nearly every helicopter is able to do loops. Its a urbane legend that only "some" helicopters can performan them. But it is very material intense and very dangerous (the helicopter can "fall" in its own rotor system...). Even a CH-53 can do loopings. http://www.youtube.com/watch?v=VC2E8RJE3Jo [[User:Arbaal|[KSK-D]Arbaal]] 10:31, 16 December 2006 (CET) | |||
: Not a bug but a replay regarding choppers being able to do loops now. --[[User:SniperAndy|SniperAndy]] |
Revision as of 08:39, 17 December 2006
Installation issues
- I don't really know where to put this,people with the German version on a Win XP64 system have the sara.pbo missing after patching v1.02 --SniperAndy
Subsonic (Silenced) Ammunition
Currently, silenced ammo, that is presumed to be subsonic, generates supersonic cracks. Maybe it's a bug, maybe it's a engine limitation. I suggest adding a wish list entry for config boolean isSupersonic, or something like that. Opinions? --Sniperwolf572 22:43, 15 December 2006 (CET)
- What about adding a Units and a Weapons section? It would seem appropriate. hoz
Tracked vehicles turning on the spot
Does anyone else have a feeling they are turning too fast on the spot, while not moving? Only tracked vehicles that feels right is M1A1, others just feel too fast, especially T72. --Sniperwolf572 14:14, 16 December 2006 (CET)
Missing Icon
Placing Unit-Empty-Sounds-Music produces error message "Cannot Load Texture - ca\data\data\vlajka.paa --Taggart
Unoccupyable Tower
On island Sahrani, tower at SW corner of GREF FH70 id number 562390 is unoccupyable. Ladder points toward fence and soldiers refuse to go up ladder --Taggart
Items to be Removed
- No MP network connection after upgrade to 1.02 1.01 was (and is) fine. [1.02]
Link to Forum Post. - Iron Eddie - update your firewall settings --SniperAndy
- When swimming a long distance weapons fall off, except pistol happens with squads too [1.0.1. CZ] - MISTA
- Not a bug, but a feature. --Sniperwolf572 18:29, 16 December 2006 (CET)
- AI can see trough the smoke generated by smoke grenades. Doesn't matter if AI has any prior knowledge of player or other unit behind the smoke. [1.02] -Sniperwolf572
- Not a bug but something BIS commented on in the past. It's a performance issue and same as in OFP. Solution would be creating a addon that spawns a invisible object witz a view geo --SniperAndy
- Nearly every helicopter is able to do loops. Its a urbane legend that only "some" helicopters can performan them. But it is very material intense and very dangerous (the helicopter can "fall" in its own rotor system...). Even a CH-53 can do loopings. http://www.youtube.com/watch?v=VC2E8RJE3Jo [KSK-D]Arbaal 10:31, 16 December 2006 (CET)
- Not a bug but a replay regarding choppers being able to do loops now. --SniperAndy