a != b: Difference between revisions
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|gr2= Math | |gr2= Math | ||
|descr= Returns whether one value is '''not''' equal to another. String comparison is case-'''in'''sensitive (e.g {{ | |descr= Returns whether one value is '''not''' equal to another. String comparison is case-'''in'''sensitive (e.g {{ic|"STRINGtext" [[a != b|!=]] "stringTEXT" {{cc|returns [[false]]}}}}). | ||
{{Feature | Informative | Before Arma 3 v1.99.146526 one was '''not''' able to compare [[Boolean]]s: {{ | {{Feature | Informative | Before Arma 3 v1.99.146526 one was '''not''' able to compare [[Boolean]]s: {{ic|[[alive]] [[player]] [[a != b|!=]] [[true]] {{cc|would throw an error}}}}}} | ||
|s1= a [[a != b|!=]] b | |s1= a [[a != b|!=]] b |
Revision as of 18:09, 27 February 2021
Description
- Description:
- Returns whether one value is not equal to another. String comparison is case-insensitive (e.g
"STRINGtext" != "stringTEXT" // returns false
). - Groups:
- VariablesMath
Syntax
- Syntax:
- a != b
- Parameters:
- a: Number, Side, String, Object, Group, Structured Text, Config, Display, Control, Location, Diary Record (since Arma 3 v1.99.146508), Namespace (since Arma 3 v1.99.146509), Boolean (since Arma 3 v1.99.146526)
- b: Number, Side, String, Object, Group, Structured Text, Config, Display, Control, Location, Diary Record (since Arma 3 v1.99.146508), Namespace (since Arma 3 v1.99.146509), Boolean (since Arma 3 v1.99.146526)
- Return Value:
- Boolean - true if a is different from b
Examples
- Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
- Example 2:
if (vehicle player != player) then { hint "you are in a vehicle"; } else { hint "you are on foot"; }
- Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }
- Example 4:
- Since Arma 3 v1.99.146526
if (alive _unit1 != alive _unit2) then {hint "One of the units is dead while another is alive"};
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Variables
- Command Group: Math
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands