fadeRadio: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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{{RV|type=command
{{RV|type=command


| arma1
|game1= ofp
 
|version1= 1.00
 
|game2= ofpe
 
|version2= 1.00
 
|game3= arma1
 
|version3= 1.00
 
|game4= arma2
 
|version4= 1.00
 
|game5= arma2oa
 
|version5= 1.51
 
|game6= tkoh
 
|version6= 1.00
 
|game7= arma3
 
|version7= 0.50
 
|eff= local
|eff= local
|1.00


|gr1= Sounds
|gr1= Sounds


| Causes a smooth change in the radio volume. The change duration is given by time, the target volume by volume. The default radio volume is 1.0.
|descr= Changes the radio volume smoothly within the given time. {{Feature|Informative|The player's in-game setting is not changed by this command: {{ic|Final Volume {{=}} Client Setting * Scripted Volume}}.}}


| time '''fadeRadio''' volume
|s1= time '''fadeRadio''' volume


|p1= time: [[Number]] in seconds
|p1= time: [[Number]] - Fade interval in seconds


|p2= volume: [[Number]] - radio volume range 0 to 2. Maximum volume is 2. Default is 1.
|p2= volume: [[Number]] - Radio volume range 0 to 2


| [[Nothing]]
|r1= [[Nothing]]
   
   
|x1= <code>5 [[fadeRadio]] 0.1</code>
|x1= <code>5 [[fadeRadio]] 0.1;</code>


|seealso= [[fadeSound]], [[fadeMusic]], [[fadeSpeech]], [[fadeEnvironment]], [[environmentVolume]], [[radioVolume]], [[soundVolume]], [[musicVolume]]
|seealso= [[fadeSound]], [[fadeMusic]], [[fadeSpeech]], [[fadeEnvironment]], [[environmentVolume]], [[radioVolume]], [[soundVolume]], [[musicVolume]]
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<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<!-- CONTINUE Notes -->
<!-- CONTINUE Notes -->

Revision as of 11:00, 23 March 2021

Hover & click on the images for description

Description

Description:
Changes the radio volume smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeRadio volume
Parameters:
time: Number - Fade interval in seconds
volume: Number - Radio volume range 0 to 2
Return Value:
Nothing

Examples

Example 1:
5 fadeRadio 0.1;

Additional Information

See also:
fadeSoundfadeMusicfadeSpeechfadeEnvironmentenvironmentVolumeradioVolumesoundVolumemusicVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on September 11, 2008 - 17:17 (EST)
beta
Does not affect VON
Posted on September 13, 2016 - 15:52 (UTC)
Fusselwurm
Also influences audibility of the missile warning in helicopters.