forceEnd: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z0-9]+))?\]\]" to "") |
Lou Montana (talk | contribs) m (Add OFP:E) |
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|game1= ofp | |game1= ofp | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= | |game4= arma2 | ||
|version4= 1.00 | |||
|version4= 1. | |||
|version5= 1. | |game5= arma2oa | ||
|version5= 1.51 | |||
|game6= | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
|eff= local | |eff= local |
Revision as of 23:40, 24 March 2021
Description
- Description:
- Forces mission ending (set with endMission) even if a camera effect or any another condition delays the endMission (mostly in Operation Flashpoint).
- Groups:
- Mission Information
Syntax
Examples
- Example 1:
forceEnd;// in an ending trigger to ensure no camera is delaying mission ending
Additional Information
- See also:
- failMissionendMissionenableEndDialog
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Mission Information
- Scripting Commands: Local Effect