needReload: Difference between revisions

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Revision as of 00:52, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Weapons

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object
Return Value:
Return value needed

Examples

Example 1:
_seriousness = needReload _vehicle;
Example 2:
if (needReload player == 1) then {reload player};

Additional Information

See also:
reloadreloadEnabledenableReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 3, 2019 - 23:05 (UTC)
demellion
It seems that for player it always returns 1