R3vo – User talk

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Editor's note:
Useful information can be found here https://community.bistudio.com/wiki/Arma_3:_Field_Manual_-_High_Command
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{{Feature|arma2oa|For the '''{{arma2}}''' and '''{{arma2oa}}''' version see [[High Command]].}}
= Arma 3: High Command =
High Command (HC) allows the player to slip into the role of a commander. Instead of having control over a group of several units, as high commander the player can take control of serveral squads and teams.


== Setting up high command ==
# Create a new scenario in [[Eden Editor]]
# Place a player unit
# Place the '''High Command - Commander''' module
# Synchronize the module with the player unit
# Place the '''High Command - Subordinate''' module '''four''' times (The number of modules doesn't matter, place as many as you wish)
# Place '''four''' groups. Any group type will do e.g., Sentry, Fire Team, Weapon Team
# Synchronize each group with one of the previously placed modules.
[[File:A3 HighCommand Layout.png|640px|center]]
=== Additional Information ===
* If no subordinates were synchronized with the High Command - Commander module, all groups of the commander's side will be automatically be added to the high command.
== Taking Control ==
After pressing the '''preview''' button, you take control over the '''four''' groups. By pressing {{KeyboardShortcut|Left Ctrl|Space}} or the {{KeyboardShortcut|App Menu}} key, you can open the ''command bar''. The ''command bar'' will now display the '''four''' groups. Select them with {{KeyboardShortcut|F1}} to {{KeyboardShortcut|F4}} and give them orders.
[[File:A3 HighCommand CommandMenu.png|640px|center]]
Groups can also be selected with opened map. Open the map, click on one of the group markers and then click anywhere on the map to command the group to move to this position.
[[File:A3 HighCommand MapView.png|Your setup should now look like this|640px|center]]
Hovering over the group markers in map view will also provide additional information such as condition and callsign of the group and name and rank of the group leader. Furthermore, current waypoints of the groups will also be shown on the map. They are indicated by an X symbol.
[[File:A3 HighCommand MapUnitStatus.png|640px|center]]
== Scripting ==
The High Command functionality can also be manipulated via scripts.
'''Get commander of a group:''' [[hcLeader]]
'''Get group parameters:''' [[hcGroupParams]]
'''Remove all subordinate groups:''' [[hcRemoveAllGroups]]
'''Get selected groups:''' [[hcSelected]]
'''Remove a group from high command:''' [[hcRemoveGroup]]
'''Force select group(s):''' [[hcSelectGroup]]
'''Add a group to high command:''' [[hcSetGroup]]
'''Manipulate command bar:''' [[hcShowBar]] [[hcShownBar]]
'''Event Handlers:''' [[onCommandModeChanged]] [[onHCGroupSelectionChanged]] ([[Arma_3:_Event_Handlers/addMissionEventHandler#HCGroupSelectionChanged|stackable version]])
=== All Scripting Commands  ===
* [[:Category:Command Group: High Command]]
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Latest revision as of 12:48, 23 April 2021