getObjectProxy: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
||
Line 24: | Line 24: | ||
|p2= object: [[String]] - | |p2= object: [[String]] - | ||
| [[Object]] | \|r1= [[Object]] | ||
|x1= <code>([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectProxy]] "_unit_1" | \|x1= <code>([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectProxy]] "_unit_1" | ||
// returns the object 'B 1-1-A:1 (Sean Johnson)'</code> | // returns the object 'B 1-1-A:1 (Sean Johnson)'</code> | ||
Revision as of 10:26, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- Syntax needed
- Parameters:
- map: Control -
- object: String - \
- Return Value:
- Object \
Examples
- Example 1:
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1" // returns the object 'B 1-1-A:1 (Sean Johnson)'
Additional Information
- See also:
- setObjectProxy
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Unknown
- classWorks in BIS RTE only?