addWeaponPool: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - " " to " ")
Line 33: Line 33:


|r1= [[Nothing]]
|r1= [[Nothing]]
 
 
|x1= <code>[[addWeaponPool]] ["M16",5];</code>
|x1= <code>[[addWeaponPool]] ["M16",5];</code>


|seealso= [[addMagazinePool]], [[clearWeaponPool]], [[queryWeaponPool]], [[addMagazineAmmoCargo]]
|seealso= [[addMagazinePool]], [[clearWeaponPool]], [[queryWeaponPool]], [[addMagazineAmmoCargo]]
}}
}}

Revision as of 19:55, 10 June 2021

Hover & click on the images for description

Description

Description:
Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only.
Groups:
Weapon Pool

Syntax

Syntax:
addWeaponPool [weaponName, count]
Parameters:
weaponName: String - Weapon name. See the topic Category:Weapons for reference about possible values.
count: Number - Number of weapons to add
Return Value:
Nothing

Examples

Example 1:
addWeaponPool ["M16",5];

Additional Information

See also:
addMagazinePoolclearWeaponPoolqueryWeaponPooladdMagazineAmmoCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note