createMissionDisplay: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \| *s2 *=" to "|r1=$1 |s2=") |
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|x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code> | |x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code> | ||
Revision as of 19:56, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- display : Display
- string: String
- Return Value:
- Display
Alternative Syntax
- Syntax:
- Display = display createMissionDisplay [missionRootDirectoryString,cfgMissionsClass]
- Parameters:
- display : Display
- missionRootDirectoryString: String - root direction from \Arma 3\Missions\ROOT
- cfgMissionsClass: String - cfgMissions class to use
- Return Value:
- For Type
Examples
- Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
- Example 2:
- In Arma 3 this would create scenarios UI
findDisplay 46 createMissionDisplay "";
- Example 3:
- Other options for Arma 3:
- (findDisplay 46) createMissionDisplay ["","Cutscenes"];
- (findDisplay 46) createMissionDisplay ["","Campaigns"];
- (findDisplay 46) createMissionDisplay ["","MPMissions"];
- (findDisplay 46) createMissionDisplay ["","Challenges"];
- (findDisplay 46) createMissionDisplay ["","Showcases"];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note