setUserMFDValue: Difference between revisions
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|x1= <code> BIS_Plane [[setUserMFDValue]] [0,1]; // user0 in MFD will return 1</code> | |x1= <code> BIS_Plane [[setUserMFDValue]] [0,1]; // user0 in MFD will return 1</code> | ||
Revision as of 20:15, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Interaction
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object - an vehicle with MFD
- index: Number - index of custom MFD user actions
- value: Number - value which should custom source return in MFD
- Return Value:
- Return value needed
Examples
- Example 1:
BIS_Plane setUserMFDValue [0,1]; // user0 in MFD will return 1
- Example 2:
- Set MFD Red:
Blackfoot setUserMFDValue [0, 1]; // "user0" - 1 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 0]; // "user2" - 0 Blackfoot setUserMFDValue [3, 1]; // "user3" - 1
- Example 3:
- Set MFD pale Blue:
Blackfoot setUserMFDValue [0, 0]; // "user0" - 0 Blackfoot setUserMFDValue [1, 0]; // "user1" - 0 Blackfoot setUserMFDValue [2, 1]; // "user2" - 1 Blackfoot setUserMFDValue [3, 0.1]; // "user3" - 0.1
- Example 4:
- Hide MFD:
Blackfoot setUserMFDValue [3, 0]; // "user3" - 0
Additional Information
Notes
-
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