getDLCAssetsUsageByName: Difference between revisions

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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
Line 12: Line 12:
|p1= assetName: [[String]]
|p1= assetName: [[String]]


| [[Array]] - array in format: [sessionTime, totalTime].
|r1=[[Array]] - array in format: [sessionTime, totalTime].


|x1= <code>_dlcAssetUsage = [[getDLCAssetsUsageByName]] "C_IDAP_Heli_Transport_02_F";</code>
|x1= <code>_dlcAssetUsage = [[getDLCAssetsUsageByName]] "C_IDAP_Heli_Transport_02_F";</code>

Revision as of 20:46, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
DLC

Syntax

Syntax:
Syntax needed
Parameters:
assetName: String
Return Value:
Array - array in format: [sessionTime, totalTime].

Examples

Example 1:
_dlcAssetUsage = getDLCAssetsUsageByName "C_IDAP_Heli_Transport_02_F";

Additional Information

See also:
See also needed

Notes

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