editorSetEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *([^pr ]+) \|x1=" to " |r1=$1 |x1=") |
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|p2= [handler name,function]: [[Array]] - | |p2= [handler name,function]: [[Array]] - | ||
| Nothing | |r1= Nothing | ||
|x1= <code>_map [[editorSetEventHandler]] ["SelectObject",""];</code> | |x1= <code>_map [[editorSetEventHandler]] ["SelectObject",""];</code> |
Revision as of 21:49, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Game 2 EditorEvent Handlers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- map: Control -
- [handler name,function]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
_map editorSetEventHandler ["SelectObject",""];
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note