getCustomSoundController: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
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|s1= '''getCustomSoundController''' [vehicle, controller] | |s1= '''getCustomSoundController''' [vehicle, controller] | ||
|p1 = vehicle: [[Object]] - A transport type vehicle. Does not work on characters or buildings | |p1= vehicle: [[Object]] - A transport type vehicle. Does not work on characters or buildings | ||
|p2 = controller: [[String]] - Name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32" | |p2= controller: [[String]] - Name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32" | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1 = <code>[[getCustomSoundController]] [<nowiki/>[[vehicle]] [[player]], "CustomSoundController1"];</code> | |x1= <code>[[getCustomSoundController]] [<nowiki/>[[vehicle]] [[player]], "CustomSoundController1"];</code> | ||
|seealso= [[Arma 3: Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]] | |seealso= [[Arma 3: Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]] | ||
}} | }} |
Revision as of 23:28, 10 June 2021
Description
- Description:
- Returns current value set to the controller (see setCustomSoundController)
- Groups:
- Sounds
Syntax
- Syntax:
- getCustomSoundController [vehicle, controller]
- Parameters:
- vehicle: Object - A transport type vehicle. Does not work on characters or buildings
- controller: String - Name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
- Return Value:
- Number
Examples
- Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];
Additional Information
- See also:
- Arma 3: SoundsetCustomSoundControllergetCustomSoundControllerCountgetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers
Notes
-
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