exp: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
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|x1= <code>_e = [[exp]] 1; {{cc|Returns e (2.7182...)}}</code> | |x1= <code>_e = [[exp]] 1; {{cc|Returns e (2.7182...)}}</code> | ||
|x2 = <code>[[ln]] [[exp]] 1; {{cc|Returns 1}}</code> | |x2= <code>[[ln]] [[exp]] 1; {{cc|Returns 1}}</code> | ||
|seealso= [[Math Commands]] | |seealso= [[Math Commands]] |
Revision as of 23:31, 10 June 2021
Description
Syntax
Examples
Additional Information
- See also:
- Math Commands
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Unknown
- Note that you cannot exponent a value greater than 88.72283554077147726999 (999 repeating), as this is beyond what the game can calculate.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math