primaryWeaponItems: Difference between revisions
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|seealso= [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[binocularItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]] | |seealso= [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[binocularItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]] | ||
}} | }} | ||
{{GameCategory|arma3|New Scripting Commands}} | {{GameCategory|arma3|New Scripting Commands}} |
Revision as of 23:38, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- Return Value:
- Return value needed
Examples
- Example 1:
primaryWeaponItems player; /* [ "muzzle_snds_H", //silencer "acc_pointer_IR", //laser "optic_Aco", //optics "bipod_01_F_blk" //bipod ] */
Additional Information
- See also:
- addPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemsweaponAccessoriesweaponAccessoriesCargohandgunItemsbinocularItemssecondaryWeaponItemsweaponsItemsweaponsItemsCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on March 16, 2015 - 12:04 (UTC)
- Jezuro
- Since revision 129742, this command also returns an attached bipod.