isRemoteExecuted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| ?\[\[([a-zA-Z0-9]+)\]\] *\|x1=" to " |r1= $1 |x1=") |
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| '''isRemoteExecuted''' | | '''isRemoteExecuted''' | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>_remoteExecuted = [[isRemoteExecuted]];</code> | |x1= <code>_remoteExecuted = [[isRemoteExecuted]];</code> | ||
Revision as of 10:28, 11 June 2021
Description
- Description:
- Description needed
- Groups:
- Multiplayer
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Boolean
Examples
- Example 1:
_remoteExecuted = isRemoteExecuted;
Additional Information
- See also:
- isRemoteExecutedJIPremoteExecremoteExecCallcanSuspendremoteExecutedOwnerisUIContextisGamePausedisGameFocused
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on September 11, 2017 - 11:16 (UTC)
- Demellion
-
NOTE: When remoteExec/remoteExecCall is called from a headless client to client, this will always return as false.
This effect also occurs with remoteExecutedOwner - it will return always return 0 from a headless client..