primaryWeaponItems: Difference between revisions

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m (Text replacement - " +" to " ")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
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|p1= unit: [[Object]]
|p1= unit: [[Object]]


| [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod]
|r1= [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod]


|x1= <code>[[primaryWeaponItems]] [[player]];  
|x1= <code>[[primaryWeaponItems]] [[player]];  

Revision as of 13:20, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Inventory

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
Return Value:
Array - [silencer, laserpointer/flashlight, optics, bipod]

Examples

Example 1:
primaryWeaponItems player; /* [ "muzzle_snds_H", //silencer "acc_pointer_IR", //laser "optic_Aco", //optics "bipod_01_F_blk" //bipod ] */

Additional Information

See also:
addPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemsweaponAccessoriesweaponAccessoriesCargohandgunItemsbinocularItemssecondaryWeaponItemsweaponsItemsweaponsItemsCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 16, 2015 - 12:04 (UTC)
Jezuro
Since revision 129742, this command also returns an attached bipod.