primaryWeaponItems: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
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|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Array]] - [silencer, laserpointer/flashlight, optics, bipod] | |r1= [[Array]] - [silencer, laserpointer/flashlight, optics, bipod] | ||
|x1= <code>[[primaryWeaponItems]] [[player]]; | |x1= <code>[[primaryWeaponItems]] [[player]]; |
Revision as of 13:20, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- Return Value:
- Array - [silencer, laserpointer/flashlight, optics, bipod]
Examples
- Example 1:
primaryWeaponItems player; /* [ "muzzle_snds_H", //silencer "acc_pointer_IR", //laser "optic_Aco", //optics "bipod_01_F_blk" //bipod ] */
Additional Information
- See also:
- addPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemsweaponAccessoriesweaponAccessoriesCargohandgunItemsbinocularItemssecondaryWeaponItemsweaponsItemsweaponsItemsCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on March 16, 2015 - 12:04 (UTC)
- Jezuro
- Since revision 129742, this command also returns an attached bipod.