preloadTitleObj: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *([^pr ]+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| ofpe | 1.00 |game2= arma1 |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.50 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 0.50 |$1") |
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{{RV|type=command | {{RV|type=command | ||
| | | ofpe | ||
| 1.00 | |||
|1.00 | |game2= arma1 | ||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|gr1= GUI Control | |gr1= GUI Control |
Revision as of 22:06, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- [name, type, speed, showInMap]: Array
- name: String - defined in configFile >> "CfgTitles" >> name
- type: String - "PLAIN" e.g.
- speed (Optional): Number - Default: -1
- showInMap (Optional): Boolean - Default: true
- Return Value:
- Boolean
Examples
- Example 1:
_ok = preloadTitleObj ["BISLogo", "PLAIN"]
Additional Information
- See also:
- cutObj
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note