enableStressDamage: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| ?\[\[([a-zA-Z0-9]+)\]\] *\|x1=" to " |r1= $1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
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| Toggles stress damage in [[Description.ext#forceRotorLibSimulation | Advanced Flight Model]], which otherwise could be manually toggles in game setting: <tt>Options</tt> - <tt>Game</tt> - <tt>Helicopter Flight Model</tt> - <tt>Advanced</tt> - <tt>Stress Damage</tt>.{{Feature|afm}} | | Toggles stress damage in [[Description.ext#forceRotorLibSimulation | Advanced Flight Model]], which otherwise could be manually toggles in game setting: <tt>Options</tt> - <tt>Game</tt> - <tt>Helicopter Flight Model</tt> - <tt>Advanced</tt> - <tt>Stress Damage</tt>.{{Feature|afm}} | ||
|'''enableStressDamage''' state | |s1= '''enableStressDamage''' state | ||
|p1= state: [[Boolean]] - [[true]] to enable stress damage, [[false]] to disable it | |p1= state: [[Boolean]] - [[true]] to enable stress damage, [[false]] to disable it |
Revision as of 23:07, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- RTD
Syntax
- Syntax:
- enableStressDamage state
- Parameters:
- state: Boolean - true to enable stress damage, false to disable it
- Return Value:
- Nothing
Examples
- Example 1:
if (difficultyEnabledRTD) then { enableStressDamage true };
Additional Information
- See also:
- See also needed
Notes
-
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