addCuratorCameraArea: Difference between revisions

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m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
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| Adds or changes curator camera area (depends on if ID is already used).
| Adds or changes curator camera area (depends on if ID is already used).


| curatorObj '''addCuratorCameraArea''' [cameraAreaID,position,radius]
|s1=  curatorObj '''addCuratorCameraArea''' [cameraAreaID,position,radius]
 
|p1= [cameraAreaID,position,radius]: [[Array]]
|p1= [cameraAreaID,position,radius]: [[Array]]
|p2= curatorObj: [[Object]] - Curator module.
|p2= curatorObj: [[Object]] - Curator module.

Revision as of 23:10, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
Can be executed only on server
Groups:
Curator

Syntax

Syntax:
curatorObj addCuratorCameraArea [cameraAreaID,position,radius]
Parameters:
[cameraAreaID,position,radius]: Array
curatorObj: Object - Curator module.
cameraAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorCameraArea [3,position mySoldier,300];

Additional Information

See also:
See also needed

Notes

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