preloadTitleObj: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| ofpe | 1.00 |game2= arma1 |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.50 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 0.50 |$1") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Preloads data for the given resource object. | | Preloads data for the given resource object. | ||
|'''preloadTitleObj''' [name, type, speed, showInMap] | |s1= '''preloadTitleObj''' [name, type, speed, showInMap] | ||
|p1= [name, type, speed, showInMap]: [[Array]] | |p1= [name, type, speed, showInMap]: [[Array]] |
Revision as of 23:23, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control
Syntax
- Syntax:
- preloadTitleObj [name, type, speed, showInMap]
- Parameters:
- [name, type, speed, showInMap]: Array
- name: String - defined in configFile >> "CfgTitles" >> name
- type: String - "PLAIN" e.g.
- speed (Optional): Number - Default: -1
- showInMap (Optional): Boolean - Default: true
- Return Value:
- Boolean
Examples
- Example 1:
_ok = preloadTitleObj ["BISLogo", "PLAIN"]
Additional Information
- See also:
- cutObj
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note