worldToModelVisual: Difference between revisions

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m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
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| Converts position from world space to object model space in [[Simulation vs Render Time Scope|render time scope]].
| Converts position from world space to object model space in [[Simulation vs Render Time Scope|render time scope]].


| object [[worldToModelVisual]] worldPosition
|s1=  object [[worldToModelVisual]] worldPosition


|p1= object: [[Object]]
|p1= object: [[Object]]

Revision as of 23:32, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
PositionsRender Time Scope

Syntax

Syntax:
object worldToModelVisual worldPosition
Parameters:
object: Object
worldPosition: Array - format PositionAGL or Position2D
Return Value:
Array - PositionRelative

Examples

Example 1:
_relPos = myObject worldToModelVisual [0,0,0];
Example 2:
_relPos = player worldToModelVisual position car;
Example 3:
_relPos = car worldToModelVisual [12000, 5000];
Example 4:
_relPos = unit worldToModelVisual position tank;

Additional Information

See also:
worldToModelvectorWorldToModelVisualmodelToWorldVisualmodelToWorld

Notes

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