addCuratorEditingArea: Difference between revisions

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m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= Curator
|gr1= Curator


| Adds or changes curator edit area (depends on if ID is already used).
|descr= Adds or changes curator edit area (depends on if ID is already used).


|s1=  curatorObj '''addCuratorEditingArea''' [editAreaID,position,radius]
|s1=  curatorObj '''addCuratorEditingArea''' [editAreaID,position,radius]

Revision as of 20:55, 13 June 2021

Hover & click on the images for description

Description

Description:
Adds or changes curator edit area (depends on if ID is already used).
Groups:
Curator

Syntax

Syntax:
curatorObj addCuratorEditingArea [editAreaID,position,radius]
Parameters:
[editAreaID,position,radius]: Array
curatorObj: Object - Curator module.
editAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorEditingArea [4, position player, 1000];

Additional Information

See also:
Arma 3: CuratorremoveCuratorEditingArearemoveAllCuratorEditingAreascuratorEditingArea

Notes

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