ctrlCommit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= GUI Control | |gr1= GUI Control | ||
| Commits control animation to last specified duration. | |descr= Commits control animation to last specified duration. | ||
{{Feature | important |The duration of the animation is not guaranteed to be exactly the same as the given time.}} | {{Feature | important |The duration of the animation is not guaranteed to be exactly the same as the given time.}} | ||
Revision as of 20:59, 13 June 2021
Description
- Description:
- Commits control animation to last specified duration.
- Groups:
- GUI Control
Syntax
- Syntax:
- control ctrlCommit time
- Parameters:
- control: Control - control to animate
- time: Number - animation duration
- Return Value:
- Nothing
Examples
- Example 1:
_control ctrlCommit 2; // make animation last approx. 2 seconds
Additional Information
- See also:
- ctrlCommittedctrlSetPositionctrlSetFade
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 11, 2015 - 23:06 (UTC)
- IT07
- Use this command if you want to for example change the position or size of a control.
- Posted on August 28, 2017 - 11:33 (UTC)
- Demellion
-
The resulting speed might not to be exactly what ctrlCommit commands it to be. It seems to be dependent on your current framerate. Example:
_ctrl ctrlSetFade 0.5; _ctrl ctrlCommit 1;
Will actually result in:[60 FPS and higher] = ~1.0 seconds [30 FPS and around] = ~1.2 seconds [10 FPS and anything lower] = ~5-10 seconds
This phenomenon probably occurs because of engine time simulation disruption caused by performance damage.
*Original note changed by R3vo (talk) 15:24, 25 January 2021 (CET)