setStarterRTD: Difference between revisions

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m (Text replacement - " \| *([^=]{12,}) * \|s1=" to " |descr=$1 |s1=")
m (Some wiki formatting)
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{{RV|type=command
{{RV|type=command


| tkoh
|game1= tkoh
|version1= 1.00


|1.00
|gr1= RTD
 
|gr1= RTD


|descr= Toggle the starter for the given helicopter engine(s) on or off.  
|descr= Toggle the starter for the given helicopter engine(s) on or off.  
Line 13: Line 12:
* engine index -1: all engines
* engine index -1: all engines


|s1=  helicopterRTD '''setStarterRTD''' [enable, engineIndex]
|s1=  helicopterRTD [[setStarterRTD]] [enable, engineIndex]


|p1= helicopterRTD : [[ObjectRTD]] - helicopter
|p1= helicopterRTD : [[ObjectRTD]] - helicopter
|p2= enable : [[Boolean]] - on or off
|p2= enable : [[Boolean]] - on or off
|p3= engineIndex : [[Number]] - engine index
|p3= engineIndex : [[Number]] - engine index



Revision as of 22:17, 13 June 2021

Hover & click on the images for description

Description

Description:
Toggle the starter for the given helicopter engine(s) on or off.
  • engine index 0: engine #1
  • engine index 1: engine #2
  • engine index 2: engine #3
  • engine index -1: all engines
Groups:
RTD

Syntax

Syntax:
helicopterRTD setStarterRTD [enable, engineIndex]
Parameters:
helicopterRTD : ObjectRTD - helicopter
enable : Boolean - on or off
engineIndex : Number - engine index
Return Value:
Nothing

Examples

Example 1:
vehicle player setStarterRTD [true, -1];

Additional Information

See also:
See also needed

Notes

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